darrenjsmooney

the home of me on the internet

Archive for the tag “pc”

Dear Esther…

I can’t really say that I’m much of a PC gamer. Despite having only bought my computer towards the end of last year, its lack of a dedicated graphics card prevents me from playing most of the PCs newer titles, as well as a sizeable chunk of its more dated assets. Although, even if my rig was powerful enough, I would still very much be a console gamer. My predicament means that I tend towards some of the smaller, less CPU/graphics card intensive games on my PC. The Onlive game streaming service does somewhat bypass my PC’s shortcomings but I tend to focus on the Steam service where I can conveniently download the games to my hard drive. My current benchmark for playable games on my computer was set by Portal. I have got Fallout 3 to work, but at the cost of pushing my graphics card beyond its physical limits. I recently heard about a remake of an Indie game called (as the post’s title suggests) “Dear Esther”. I found the game on Steam for a reasonable £6.99 and after a quick “can you run it” test and noticing it runs off of the Source Engine (similarly to Portal), I decided I’d try it out!

Read more…

Advertisements

Modifying Minecraft: The Source Code

If you have spent any time on Minecraft, you’ll surely be familiar with the wealth of mods available for the game. Each and every one of these have been created by a member of the Minecraft community by simply accessing the code that is responsible for EVERYTHING you see and interact with in Minecraft and making their own, inspired adjustments. This code is fairly simple to access and the mods are very simple to compile, it’s the stuff in between, namely the programming itself, that will take the most patience and careful consideration. I am by no means an expert in programming in Minecraft, and far from it in general. Nevertheless, even the simple ability to spot certain patterns will get you well on your way to creating your first mod and this will give you a real example of many programming ideas in practice. Read more…

Minecraft- Finally Complete!

Minecraft is finally out of beta!

This little sandbox Indie game, was developed by Mojang, a small Swedish Company that was established by the institution himself, Markus “Notch” Persson. Minecraft is primarily Notch’s brain child, though under the umbrella of Mojang, he chose to hire Jens “Jeb” Bergensten (programmer), Daniel Kaplan (the “business guy”), Jakob Porser whose role sees him working mainly on the controversially named “Scrolls” (that’s not because it’s a curse in swedish), and Markus “Junkboy” Toivonen (the game’s artist); all of whom have had a hand in the development of Minecraft. It was released in 2009 in its alpha stage and moved into the beta testing phase on 20th December 2010. Minecraft has been available for purchase for over 2 years, at least it has been available in its unfinished form with frequent bug fixes and feature updates – until now, so it really needs no introduction, but for the uninitiated I’m going to write one anyway! 😀 Read more…

Post Navigation