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Archive for the tag “notch”

5 ways to revitalise the “Shooter”

The evolution of the video game industry has seen the breadth of variety expand greatly within each of its genres. The Roleplaying game, for instance, encapsulates games such as Mass Effect, Assassin’s Creed and World of Warcraft and, even though they fall under the same umbrella, they are wholly distinct. The same is true for the puzzle genre. Portal 2 and Ilo Milo seem to be worlds apart (and very much are, Ilo Milo drove me crazy!), but they both take advantage of similar devices (i.e. they are games of puzzle solving). Most genres have this divergent property, where the core ideas remain the same and are intrinsic to the gameplay but the developers have somehow managed to take these simple properties and make a plethora of entirely different games- very fractal-esque! However, one genre that seems to be tending towards convergence is the shooter. Read more…

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Minecraft- Finally Complete!

Minecraft is finally out of beta!

This little sandbox Indie game, was developed by Mojang, a small Swedish Company that was established by the institution himself, Markus “Notch” Persson. Minecraft is primarily Notch’s brain child, though under the umbrella of Mojang, he chose to hire Jens “Jeb” Bergensten (programmer), Daniel Kaplan (the “business guy”), Jakob Porser whose role sees him working mainly on the controversially named “Scrolls” (that’s not because it’s a curse in swedish), and Markus “Junkboy” Toivonen (the game’s artist); all of whom have had a hand in the development of Minecraft. It was released in 2009 in its alpha stage and moved into the beta testing phase on 20th December 2010. Minecraft has been available for purchase for over 2 years, at least it has been available in its unfinished form with frequent bug fixes and feature updates – until now, so it really needs no introduction, but for the uninitiated I’m going to write one anyway! 😀 Read more…

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